Version ver.2026.15. The highlight is time online turning into coin, along with an exclusive Drakantos Farm chest, the Craft System fixed and the end of multi-accounting in the war.
This update ships eight new items and a new icon. Open the launcher and let it finish downloading before you log in. Without it the Drakantos Coin and the Drakantos Online buff will show a broken icon, and the new items may not open properly — even though it is all live on the server.
The Drakantos Timekeeper has arrived in Stone City. He hands you a mark for free, you use it once and that is it: from then on every ten minutes playing earn you a coin. No duration, no expiry, nothing to renew.
| What | Before | Now |
|---|---|---|
| How to start | did not exist | Get the [Drakantos Timekeeper's Mark] from the Timekeeper and use it. New accounts already start with one in the bag |
| What you earn | did not exist | 1x [Drakantos Coin] every 10 minutes online |
| Buff duration | did not exist | Permanent. Use it once and it lasts forever on that character |
| Where to spend it | did not exist | 144x [Drakantos Coin] = 1x [Territory Coin], with the Timekeeper himself |
| How long for one Territory Coin | did not exist | 24 hours of play added up — it does not have to be in one sitting |
Until now the [Territory Coin] only came from holding the Drakantos Territory. Now players outside the big guilds have a path to it too — slower, but one that depends only on showing up.
The Farm's three yellow bosses — Sentinel, Marauder and Stalker — got an exclusive chest. It drops nowhere else in the game, and it is the only way to see the Forger stones dropping from a boss.
| What | Before | Now |
|---|---|---|
| [Drakantos Farm Chest] | did not exist | Drops from the Sentinel, the Marauder and the Stalker |
| What comes inside | did not exist | Competition Bonus Pill (100), Competition Bonus Pill (50), Forger Protection Stone or Forger Certainty Stone |
| Forger stones in the older chests | Showed up rarely | Show up much more often |
| Veteran Chest | Competition Bonus Pill (5) | Competition Bonus Pill (20) |
| Drakantos Chest | Pill (20) and Pill (30) | Pill (50) and Pill (100) |
The idea is to give the Farm a reason of its own to exist, instead of sending everyone to the Black Zone. That is why the chest is exclusive to it.
The old egg was bound, but the pet that came out of it was not — you could open it and pass it on. The path is different now: a seal that never leaves your account, and a quest that can only be done once in the character's lifetime.
| What | Before | Now |
|---|---|---|
| [Drakantos Guardian Seal] | did not exist | Account-bound, bought from the NPC. You may buy as many as you like |
| The trade for the pet | You opened the egg and the pet came out unbound | One quest per character lifetime — one pet per character, forever |
| NPC | did not exist | Drakantos Patrol Keeper, in Stone City |
The T5s were behind the T1 to T4 in elemental defense — which made no sense at all, given they are the last of the line. Now they lead in everything.
| What | Before | Now |
|---|---|---|
| T5 elemental defense | None | +300 on every element |
| For comparison | T1 to T4 had +220 | T5 now has +300 |
| Damage | Only the T4 had it | T5 got the damage bonus too |
The forge rolls that grant elemental defense were low compared to the rest of the table. The value doubled — and the change is retroactive: the pieces already in your bag pick up the new number on their own, with no re-forging.
| What | Before | Now |
|---|---|---|
| Forge elemental defense | 100 | 200 |
| Do I need to re-forge | did not exist | No. It applies automatically to the pieces you already own |
There was an old flaw: clicking Make All on one line made the window jump to the one above and craft the wrong recipe. That is over.
| What | Before | Now |
|---|---|---|
| Make All jumping lines | Crafted the recipe above | fixed |
| Reward Stone | did not exist | 25x Medium Ruby + 25x Medium Emerald + 1x Gold Bar |
| Rare Drakantos TT [T3] | did not exist | 4x Large Ruby + 3x Large Emerald + 4x Gold Bar |
The 10-piece trades left the NPC and gave way to 50-piece versions. Fewer clicks for the same thing.
| What | Before | Now |
|---|---|---|
| What left the NPC | Medium Emerald Chest, Medium Ruby Chest, Medium Emerald Bag (10 pieces) and Medium Ruby Bag (10 pieces) | Removed from the shop only — the items still exist in the game |
| What came in | did not exist | Medium Emerald Bag (50 pieces) and Medium Ruby Bag (50 pieces) |
Only the ten-at-once trade existed. Anyone with just a few Soul Bells was locked out until they piled up. Now there is a one-at-a-time trade too — the ten-at-once one is still there.
| What | Before | Now |
|---|---|---|
| New trade | did not exist | 1x Soul Bell = 1x Residual Shadow |
| Old trade | 10x Soul Bell | Unchanged |
The ring and amulet set that cuts casting time got a good deal stronger on both spells.
| What | Before | Now |
|---|---|---|
| Fire Strike | Small reduction | 0.4 second less to cast |
| Water Fling | Small reduction | 0.5 second less to cast |
The race ran on alternate days. It now runs every day, always at the same time, one hour after the Territory rises.
| What | Before | Now |
|---|---|---|
| When it runs | Some days of the week | Every day, 8:30 PM |
| Rewards | did not exist | Top 5 of each race. Junior: 50,000 Nimbus + 1x Soul Experience Elixir (500). Senior: 100,000 Nimbus + 1x Soul Experience Elixir (500) |
There was an ugly flaw here, and it has been found: anyone who arrived early, stood waiting for the tower and never hit it could end the round with nothing, even while standing inside the area the whole time. Fixed.
| What | Before | Now |
|---|---|---|
| Who gets paid | Could miss anyone standing still | Everyone from the winning guild inside the area when the tower falls |
| Tower time | did not exist | Every day at 7:30 PM |
| How the reward arrives | did not exist | By mail, so nothing is lost to a full bag |
Two things. First: the in-game calendar was showing a day and time that did not exist. Second, and the one that matters: bringing three or four accounts to the war was winning on numbers, not on play.
| What | Before | Now |
|---|---|---|
| Calendar time | Showed Sunday morning | Tuesday at 8 PM, which is when it always ran |
| Accounts per connection in the Blood Palace | No limit | One. The others are sent back to Stone City automatically |
| When the rule applies | did not exist | Only during the war, and only inside the Blood Palace. Outside that the area stays free |
If two real players share the same connection in your home, talk to us before the next war and we will whitelist your address.
The arena announcement went out once, when the first player registered, and never updated again — it sat at 1/2 even as the bracket filled. Now it keeps up, and it carries names.
| What | Before | Now |
|---|---|---|
| The scoreboard in the rumor | Stuck at 1/2 | Updates on every registration: 2/2, 6/6, 10/10 |
| Names of those registered | Not shown | In the rumor when the bracket fills, and inside the NPC at any time |
| Winner's name | Went unnoticed | Announced with emphasis, along with the bracket and the pot |
The numbers on this page are the real values running on the server. Found something odd after the update? Report it and we will look into it.